Cologne is a Gameboy Advance emulator of the Colecovision, a system in many ways similar to the Sega Master System. Created before the great 80s video game crash, Colecovision for a time was a strong competetor to Atari's stronghold on home video gaming. In many ways I am still awed by the graphics ability of the Coleco, given my memories of the graphic capabilities of the Atari 2600.
Without digressing further, my work on Cologne has been, again, work on support of compression. Unfortunately, the few games I've used it upon indicate that many games of that area aren't very compressible (very understandable given the time period). There has been discussion by FluBBa that indicates that this compression support will possibly be integrated into future versions of Cologne (mainly at my request), and I have offered to make the appropriate additions.
- Cologne v0.7 k2 Binary - Update to v0.7 k1. Fixes a menu listing bug. Also a small update to the gamelist (problem pointed out by Groundhog).
- Cologne v0.7 k2 Source - The source for the above.
- Cologne v0.7 k1 Binary - A fork of Cologne v0.7 including a slightly modified ROM compression (ie, incompatible with the previous fork); use uncap-old.py to decompress such roms and cap.py to compress to the new rom format. Python and apack.exe is needed for compression. All roms 32KB or smaller (all roms?) should be compressable.
- Cologne v0.7 k1 Source - The source for the above.
- Cologne v0.5 k2 - A second release of my modification of Cologne, including some fixes for Go Multiboot (though Link Transfer is probably broken). This is source and all. Look in the GBABIN/ directory for cologne.gba. You will need the official release, probably. Also, you will need Python to use the compression program cap.py for compression.
- Cologne v0.5 k - The first release of my modification of Cologne, included for nostalgia purposes.
Kuwanger.net - Sort of like stag beetles in tubes.